Efficient mid-air text input correction in VR. See preview video and ISMAR 2024 paper.Improving the accessibility of VR. See Virtual Reality 2023 paper.Simulating mid-air typing using reinforcement learning. See TVCG 2021 paper.Contextual adaptation of text content in AR. See preview video and CHI 2021 paper.Performance envelopes of text input strategies in VR. See ISMAR 2019 paper.Crowdsourcing interface design with Bayesian Optimization. See video figure and CHI 2019 paper.Bare-handed drawing in 3D with AR. See preview video and DIS 2018 paper.A text input system designed for head-mounted AR. See TOCHI 2018 paper.User interface design for interactive Machine Learning. See TIIS 2018 paper.A simple test page for assessing mobile device compatibility with A-Frame [try it].